Masonite ORM
Masonite Essentials

Contributing Guide

Contributing Guide

Introduction

When contributing to Masonite, please first discuss the change you wish to make via a GitHub issue or in the Masonite Slack channel.

Please note we have a code of conduct, please follow it in all your interactions with the project. You can find it in the base of the core project directory.

Getting Started

The framework has three main parts: The "core" repo, the "cookie-cutter" repo and the craft CLI tool.

The MasoniteFramework/cookie-cutter repository is the main repository that will install when creating new projects using the craft new command. This is actually a full Masonite project. When you run craft new it simply reaches out to this GitHub repo, fetches the zip and unzips it on your computer. Not much development will be done in this repository and won't be changed unless something requires changes in the default installation.

The MasoniteFramework/core repository is deprecated and development has been moved into Masoniteframework/masonite. This repository contains all the development of Masonite and contains all the releases for Masonite. If you need to fix a bug or add a new feature then this is the repository to fork.

The MasoniteFramework/craft is deprecated. This was where the craft CLI tool lives that has since been moved into the masonite repository. Masonite 2.2 and below still requires repository so if you need to make a change to craft for Masonite 2.2 then you can do so in this repo. If you need to make a change to craft in Masonite 2.3 and above then do so directly in core.

Getting the Masonite cookie-cutter repository up and running to be edited

​You can read about how the framework flows, works and architectural concepts here​

This repo is simple and will be able to be installed following the installation instruction in the README.

  • Fork the MasoniteFramework/cookie-cutter repo.

  • Clone that repo into your computer:

    • git clone http://github.com/your-username/cookie-cutter.git

  • Checkout the current release branch (example: develop)

    • git checkout -b develop

  • You should now be on a develop local branch.

  • Run git pull origin develop to get the current release version.

  • From there simply create your feature branches (<feature|fix>-<issue-number>) and make your desired changes.

  • Push to your origin repository:

    • git push origin change-default-orm

  • Open a pull request and follow the PR process below

Editing the Masonite core repository

The trick to this is that we need it to be pip installed and then quickly editable until we like it, and then pushed back to the repo for a PR. Do this only if you want to make changes to the core Masonite package

To do this just:

  • Fork the MasoniteFramework/masonite repo,

  • Clone that repo into your computer:

    • git clone http://github.com/your-username/masonite.git

  • Activate your masonite virtual environment (optional)

    • Go to where you installed masonite and activate the environment

  • While inside the virtual environment, cd into the directory you installed core.

  • Run pip install . from inside the masonite-core directory. This will install masonite as a pip package.

  • Any changes you make to this package just push it to your feature branch on your fork and follow the PR process below.

This repository has a barebones skeleton of a sample project in order to aid in testing all the features of Masonite against a real project. If you install this as editable by passing the --editable flag then this may break your project because it will override the modules in this package with your application modules.

Editing the craft repository (craft commands)

Craft commands make up a large part of the workflow for Masonite. Follow these instructions to get the masonite-cli package on your computer and editable.

If the change in Masonite's CLI tool is for 2.3 or above, please make the changes in the MasoniteFramework/craft repo.

  • Fork the MasoniteFramework/craft repo

  • Clone that repo into your computer:

    • git clone http://github.com/your-username/craft.git

  • Activate your masonite virtual environment (optional)

    • Go to where you installed masonite and activate the environment

  • While inside the virtual environment, cd into the directory you installed cli

  • Run pip install --editable . from inside the masonite-cli directory. This will install craft (which contains the craft commands) as a pip package but also keep a reference to the folder so you can make changes freely to craft commands while not having to worry about continuously reinstalling it.

  • Any changes you make to this package just push it to your feature branch on your fork and follow the PR process below.

Comments

Comments are a vital part of any repository and should be used where needed. It is important not to overcomment something. If you find you need to constantly add comments, you're code may be too complex. Code should be self documenting (with clearly defined variable and method names)

Types of comments to use

There are 3 main type of comments you should use when developing for Masonite:

Module Docstrings

All modules should have a docstring at the top of every module file and should look something like:

"""This is a module to add support for Billing users."""
from masonite.request import Request
...

Notice there are no spaces before and after the sentence.

Method and Function Docstrings

All methods and functions should also contain a docstring with a brief description of what the module does

For example:

def some_function(self):
"""This is a function that does x action.
​
Then give an exmaple of when to use it
"""
... code ...

Methods and Functions with Dependencies

Most methods will require some dependency or parameters. You must specify them like this:

def route(self, route, output):
"""Load the route into the class. This also looks for the controller and attaches it to the route.
​
Arguments:
route {string} -- This is a URI to attach to the route (/dashboard/user).
output {string|object} -- Controller to attach to the route.
​
Returns:
self
"""

And if your dependencies are objects it should give the path to the module:

def __init__(self, request: Request, csrf: Csrf, view: View):
"""Initialize the CSRF Middleware
​
Arguments:
request {masonite.request.Request} -- The normal Masonite request class.
csrf {masonite.auth.Csrf} -- CSRF auth class.
view {masonite.view.View} -- The normal Masonite view class.
​
Returns:
self
"""
pass

Code Comments

If you're code MUST be complex enough that future developers will not understand it, add a # comment above it

For normal code this will look something like:

# This code performs a complex task that may not be understood later on
# You can add a second line like this
complex_code = 'value'
​
perform_some_complex_task()

Pull Request Process

Please read this process carefully to prevent pull requests from being rejected.

  1. You should open an issue before making any pull requests. Not all features will be added to the framework and some may be better off as a third party package or not be added at all. It wouldn't be good if you worked on a feature for several days and the pull request gets rejected for reasons that could have been discussed in an issue for several minutes.

  2. Ensure any changes are well commented and any configuration files that are added have docstring comments on the variables it's setting. See the comments section above.

  3. Update the MasoniteFramework/docs repo (and the README.md inside MasoniteFramework/masonite repo if applicable) with details of changes to the UI. This includes new environment variables, new file locations, container parameters, new feature explanations etc.

  4. Name your branches in the form of <feature|fix>/<issue-number>. For example if you are doing a bug fix and the issue number is 576 then name your branch fix/576. This will help us locate the branches on our computers at later dates. If it is a new feature name it feature/576.

  5. You must add unit testing for any changes made. Of the three repositories listed above, only the masonite repo require unit testing.

  6. Increase the version numbers in any example files and the README.md to the new version that this Pull Request would represent. The versioning scheme we use is RomVer.

  7. The PR must pass the Travis CI build. The Pull Request can be merged in once you have a successful review from two other collaborators, or one review from a maintainer or Masonite creator.

Branching

Branching is also important. Depending on what fixes or features you are making you will need to branch from (and back into) the current branch. Branching for Masonite simple:

1) All of Masonite repositories, packages, etc. follow the same basic branching flow. 2) Each repository has: a current release branch, previous release branches, a master branch and a develop branch. 3) The current release branch is what the current release is on. So for example, Masonite is on version 2.3 so the current release branch will be 2.3. 4) Previous release branches are the same thing but instead are just previous versions. So if Masonite is currently on 2.3 then the previous release branches could be 2.0, 2.1, 2.2, etc. 5) The master branch is a staging branch that will eventually be merged into the current release branch. Here is where all non breaking changes will be staged (new non breaking features and bug fixes). 6) The develop branch is a staging branch to the next major version. So for example, Masonite will be on version 2.3. If you have an idea for a feature but it will break the existing feature then you will branch from (and back into) the develop branch. This branch will eventually be merged into 2.4 and become apart of the next major version when that is released.

Examples:

For example, if you want to make a new feature and you know it will not break anything (like adding the ability to queue something) then you will branch from the master branch following the Pull Request flow from above. The PR will be open to the master branch. This feature will then be merged into the current release branch and be released as a new minor version bump (2.3.1).

Bug fixes that do not break anything is the same process as above.

New feature will be the same process but be branched off of the develop branch. You will make your change and then open a pull request to the develop branch. This is a long running branch and will merge once the next major version of Masonite is ready to be released.

Code of Conduct

Our Pledge

In the interest of fostering an open and welcoming environment, we as contributors and maintainers pledge to making participation in our project and our community a harassment-free experience for everyone, regardless of age, body size, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, race, religion, or sexual identity and orientation.

Our Standards

Examples of behavior that contributes to creating a positive environment include:

  • Using welcoming and inclusive language

  • Being respectful of differing viewpoints and experiences

  • Gracefully accepting constructive criticism

  • Focusing on what is best for the community

  • Showing empathy towards other community members

Examples of unacceptable behavior by participants include:

  • The use of sexualized language or imagery and unwelcome sexual attention or advances

  • Trolling, insulting/derogatory comments, and personal or political attacks

  • Public or private harassment

  • Publishing others' private information, such as a physical or electronic

    address, without explicit permission

  • Other conduct which could reasonably be considered inappropriate in a

    professional setting

Our Responsibilities

Project maintainers are responsible for clarifying the standards of acceptable behavior and are expected to take appropriate and fair corrective action in response to any instances of unacceptable behavior.

Project maintainers have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, and other contributions that are not aligned to this Code of Conduct, or to ban temporarily or permanently any contributor for other behaviors that they deem inappropriate, threatening, offensive, or harmful.

Scope

This Code of Conduct applies both within project spaces and in public spaces when an individual is representing the project or its community. Examples of representing a project or community include using an official project e-mail address, posting via an official social media account, or acting as an appointed representative at an online or offline event. Representation of a project may be further defined and clarified by project maintainers.

Enforcement

Instances of abusive, harassing, or otherwise unacceptable behavior may be reported by contacting the project team at [email protected] All complaints will be reviewed and investigated and will result in a response that is deemed necessary and appropriate to the circumstances. The project team is obligated to maintain confidentiality with regard to the reporter of an incident. Further details of specific enforcement policies may be posted separately.

Project maintainers who do not follow or enforce the Code of Conduct in good faith may face temporary or permanent repercussions as determined by other members of the project's leadership.

Attribution

This Code of Conduct is adapted from the Contributor Covenant, version 1.4, available at http://contributor-covenant.org/version/1/4​